//-------------------------------------------------------------------
//	Copyright (c) 2012-2014 Zhirnov Andrey
//	This file is part of the "UXGEN-ES" project.
//	See copyright notice in "Engine.h".
//-------------------------------------------------------------------

#pragma once

#include "Graphics/Resources/Texture.h"

namespace Engine
{
namespace Graphics
{

	//
	// Texture Atlas
	//

	class TextureAtlas
	{
	};


}	// Graphics
}	// Engine